You’ll explore continuously changing dungeons, temples, crypts, and other mysterious places, where you’ll find all sort of weird enemies and an arsenal of weapons, spells, and relics, granting you a different experience every time you play. Not all creatures are hostile! Along your way, you may find characters who are lost, trapped, or maybe just chilling in there. Help them out, and you might become friends!
Features
No checkpoints
There are no checkpoints in Dunjungle. You die; you start over. Die again, try again. No hassle!
Don’t worry too much
And don’t worry too much! Several things will remain for your next run. Maybe you unlocked a new weapon? Maybe a new spell? Maybe you saved a trapped character, who will now lend you a hand.
Dunjungle’s world
More importantly, each time you die, you’ll know more about Dunjungle’s world, so don’t despair, and use what you’ve learned to go further on your next adventure!
Weapons
Lots of weapons, spells and relics with unique effects. Weapons and spells can also be merged with several elements, to create new and powerful versions. Burn monsters with fire, use ice to slow them down, shock them with thunder, or just get them off you using wind to blow them away!
Dungeons
Dungeons are procedurally generated, made from big collection of hand-crafted rooms. These rooms are filled with all sort of weird creatures, valuable treasures, dangerous traps, and of course, challenging bosses! And more! Monkeys! Pixel art! Irrelevant item descriptions! Annoying NPCs who think they’re better than you! Weird fishes with legs! Treasure chests that are actually not treasure chests!























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